Bonuses to grenade or splash damage will not increase the damage delivered, nor will bonuses to rocket launcher damage. The rocket inflicts no additional impact damage upon a direct hit. Upon exploding, the rocket delivers 100% of its gun damage value as splash damage in a small radius. The rocket travels in an erratic path at a low velocity, exploding when it strikes an enemy or obstacle. The Rokets! fires small rockets, similar to its "cousins" the Torpedo and Rocketeer with each rocket fired consuming 3 rounds of assault rifle ammunition. They are manufactured exclusively by bandits and feature the Torgue barrel. Well … mostly.Borderlands 2 Rokets! is the title of a group of common assault rifles in Borderlands 2.
Borderlands 2 tropes full#
Burch remains confident his is, but it’ll be intriguing to see if anybody can change his mind.Īt least the dialog between Anthony, his supporters, and critics is respectful and enlightening, rather than full of rage and insults. As we saw recently with Django Unchained, the floodgates are more than willing to open when your fiction touches upon a racial issue, and the utmost care must be taken to ensure your writing is tenable.
We navigate stormy waters whenever we set sail on the sea of racial comedy, and it’s hard to avoid charges of racism whenever you dip your toe in that particular ocean. That was just my take on it, though, and it’s far from the only interpretation. She seemed more to me like a mockery of the way white people speak when they think they’re sounding like “cool black people.” If Tina herself had been black, and using these ludicrous words, it may indeed look entirely racist, but I never took her as a character making fun of the way black people speak. Any revision to the character would be undertaken in future installments.Īn interesting discussion, but one that leaves out an important factor - there are white people who talk like this, believing it’s how all black people speak. Indeed, it would be quite a feat to redo entire portions of a months-old game due to a single Twitter exchange.
Borderlands 2 tropes update#
He responded to Kotaku writer Patricia Hernandez to say that he wouldn’t update Borderlands 2 to reflect any changes, due to “technical restraints” with the game. “ I’m just not convinced that a character using lingo like badonkadonk/crunk is inherently racist. “The last thing I want to be is exclusionary or prejudiced, so if Tina truly is problematic I’ll change her,” he said. “You’re a pillar of tolerance and inclusion.”ĭespite the support, Anthony Burch went from dismissing the criticism to opening himself up for it, stating that he may now end up revising the character and her way of speaking, provided he can be convinced her dialog is inherently problematic. “Tina is not racist because you are not racist,” the executive told Burch. Tiny Tina has fans, however, and others leaped to her defense with cries of, “DON’T CHANGE TINA.” Gearbox CEO Randy Pitchford also jumped into the discussion, standing by his writer and declaring that Anthony Burch was certainly not racist. She equates stereotyped ebonics with wacky,” suggested another. “I don’t think you meant to make Tina racist but it’s a reasonable view IMO. “Its exaggerated stereotypical low class ‘black’ lingo that with Tina amounts to verbal blackface,” wrote one player. Sacco went to the extreme of calling her “actively racist” as others chimed in. I really like BL2‘s writing, but Tiny Tina’s trope of ‘white girl talkin’ like them urban folk!!’ has got to go.”Īlthough Burch first responded with, “Well, it’s not going to,” he received further criticism.
Mike Sacco of Cryptozoic Entertainment led the charge, telling Burch, “ Hey. Last night, however, writer Anthony Burch addressed concerns from players via Twitter after they took umbrage with the way Tina talks. Until now, few of them have implied she’s racist. Many critics have slammed Tiny Tina - a quest-giving NPC in Borderlands 2 - for being annoying. Sacco has since said he cast Cryptozoic in a more negative light than intended.] We like Mike and we are as surprised by his reaction as you are.” After the message was delivered, Mike quit. “We asked him not represent himself as an employee of Cryptozoic. According to the company, Sacco then quit, an apparently unexpected move. At first, Sacco stated, “ I’m gonna confirm two things: That people tried to pressure Cryptozoic into firing me, and that I no longer work at Cryptozoic.”ĭespite wording that implied Sacco had been fired, Cryptozoic issued a statement to clarify Sacco was a contracted worker, and had been asked not to represent the company with his opinions. [ Update: Mike Sacco no longer works with Cryptozoic Entertainment, seemingly as a result of his discussion over Borderlands 2.